Friday, January 17, 2014

First Post

Hunger Cars


I started this blog to track progress, and show techniques used in a yet to be named student project.  For now I'm calling it Hunger Cars.  Here is a grass test I'm working on.

 I used zbrush to create a plane, and filled the plane with grass strands using fiber mesh.  I then used zbrushes 2.5D mode to create a tiling grass texture, and created a normal map using the normal matcap.  Here are the results.



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